I know someone…
The best recommendations begin with a variation on the theme of “I know someone who’s good at that.” Sometimes it’s the start of a chain:… Read More »I know someone…
The best recommendations begin with a variation on the theme of “I know someone who’s good at that.” Sometimes it’s the start of a chain:… Read More »I know someone…
Paul Romer: On growth, my number two on human capital would be to think about skills throughout the whole skill and income distribution, especially if… Read More »Paul Romer on literacy, dyslexia, inequality and the joy of reading
If we are what we do,* then doing something different will change who you are. Working for change requires that you do new and different… Read More »Doing, being and becoming
The contrarian business question is “What great business has no-one started?” The contrarian investment question is “What great investment does nobody like?” The contrarian non-profit… Read More »Peter Thiel on the contrarian non-profit question: looking good, unpopular causes
If you’re analysing data (for example, data collected with Kobo Toolbox) and working in Excel is getting horrendous, you need to check out R and… Read More »Recommendation: Data Analysis with RStudio, R4DS and the tidyverse
Is iteration everything? Something like this: We decide on a goal. We take action. We assess the results. (A) We stop (because what we’ve achieved… Read More »Iteration: how we get things done
How you prefer recipes to be organised is probably a matter of taste, but there seem to be a lot of badly designed ones out… Read More »Design Matters (4): a recipe for trouble
The reader whom these things do not interest, has only himself to blame if he reads farther, and I do not desire any other indulgence… Read More »It’s not for you: John Stuart Mill Edition
Mood affiliation was a concept I first coined to refer to people who judge arguments by the mood of the argument. So there are some… Read More »What is mood affiliation?
Ingenious is the name of the game – it’s good. The design feature shown here is such a simple thing: you are allowed 6 tiles… Read More »Design Matters (3): Ingenious board game tile holder and embodied memory