C. Thi Nguyen: Games, agency and value plurality
Let me summarize my account of games… Games, I’ve argued, are the art form that works in the medium of agency. The game designer doesn’t… Read More »C. Thi Nguyen: Games, agency and value plurality
Let me summarize my account of games… Games, I’ve argued, are the art form that works in the medium of agency. The game designer doesn’t… Read More »C. Thi Nguyen: Games, agency and value plurality
Whether you are examining past societies or living and acting within one today, it’s important to distinguish between live and dead players. A live player… Read More »Samo Burja: Live and Dead Players
…minor and major contributions… fluctuate together. Those periods in a creator’s life that see the most masterpieces also witness the greatest number of easily forgotten… Read More »Mass production: quality as a function of quantity
Puzzle (Tension) “Hmm – What? Did an editor’s keyboard get stuck on copy and paste, and paste, and paste? This is Sarah Ruden – it… Read More »Sarah Ruden: (More than a) Footnote
I just came across this 2016 blog post from Stonemaier Games – the people behind the beautiful Wingspan, among others. Recommended. Here’s a snippet: Your… Read More »Jamey Stegmaier (Stonemaier Games): Your Idea is Brilliant; Your Idea is Worthless
I’ve been trying to learn to solder – on and off – for something close to 24 years. It never worked for me: the solder… Read More »Better tools