Recommendation: 3Blue1Brown explains Bayes’ Theorem via geometry
Excellent. Assumes no prior knowledge.
Excellent. Assumes no prior knowledge.
See also: 13-sided Einstein Hat-tip
Alan Becker breaks down key elements of animation from Thomas and Johnston’s Disney Animation: The Illusion of Life. Recommended. Slow in, Slow Out; or, (Sine)… Read More »Alan Becker: Frank Thomas and Ollie Johnston’s 12 Principles of Animation (and a bit of the beauty of maths)
This is an excellent introductory series of videos giving an overview of what data is, important differences between different types of data, how it’s processed… Read More »Recommendation: Computerphile on Data Analysis
This is mostly still true – perhaps the part about how we reprogram computers has changed, because they are often programmed to “train” themselves through… Read More »Richard Hamming c. 1995 on why computers are (going to be) a thing
I have to get you to quit your modesty. I have to get you individually to respond to my challenge that you’re going to be… Read More »Richard Hamming on aiming for greatness, education and developing style
I discovered this lecture via James Clear’s site. Richard Hamming was a mathematician, an alumni both of the Manhattan Project and of Bell Labs in… Read More »Recommendation: Richard Hamming on The Art of Doing Science and Engineering: Learning to Learn
If, like me, you’d like to understand maths a little (read: a lot) more than you do*, you’re likely to enjoy MIT professor Daniel Kleitman‘s… Read More »What are numbers?